Index of Compute! articles
(Full article text is primarily available beginning with Issue 20.)Compute! Issue 1 - Fall 1979
Compute! Issue 2 - January/February 1980
- Sorting Sorts, Part 2
- Memory Partition of Basic Workspace
- Home Accounting
- Plus An Easier Method of Saving Data
- Machine Language Versus Basic: Prime Number Generation/AIM 65
- Basic Memory Map (Page 0): Aim, Kim, Sym, PET, Apple
- Comparison of Microsoft PET Basic with Atari Basic
- The Ouch in Atari Basic
- Atari Basic, Part 2
- Computer Programs and Your Ethics
- Saving Memory in Large Programs
- The Deadly Linefeed
- Apparent Malfunction of the < Key
- Using Direct Access Files with the Commodore 2040 Disk Drive
- Null Return Simulator for PET Users
- A Few Entry Points
- Original/Upgrade ROM
- Plotting with the CBM 2022 Printer
- Inside the 2040 Disk Drive
- A Sym-1 Message Scroller
- Adapting Basic Programs from other Machines to the OSI
- Proofread for your KIM
- Notes on the Pulse-Counting Mode of the 6522
- Tokens in OSI Basic
Compute! Issue 4 - May/June 1980
- Keeping Up the Payments: Basically Useful BASIC
- Inside Atari BASIC
- Bit Files on a Small Computer
- Using Pet's Second Cassette Buffer to Increase Memory Space
- Enhancing Commodore's Word Pro III
- Machine Language Tools
- Algebraic Input for the Pet
- Pet Data Copier
- Cross Reference for the Pet
- Structured Gaming in High School Computer Science
- A Pet "Answer-Box" Program
- Pet-GET with Flashing Cursor
- PETting With A Joystick
- Interview with Taylor Pohlman
- Apple's Product Marketing Manager
- Introduction to 3-D Graphics for your Atari
- Atari Tape Data Files: A Consumer Oriented Approach
- "Enter" With Atari
- Atari Program Saving, Part II
- BAM for Commodore Drives
- Cheep Print, Part II
- Relocate Pet Monitor Almost Anywhere
Compute! Issue 8 - January 1981
Compute! Issue 9 - February 1981
Compute! Issue 10 - March 1981
Compute! Issue 11 - April 1981
Compute! Issue 12 - May 1981
- Named GOSUB/GOTO in Applesoft
- Generating Lower Case Text on Apple II
- Copy Atari Screens to the Printer
- Disk Directory Printer for Atari
- Realtime Clock on Atari
- PET BASIC Delete Utility
- PET Calculated Bar Graphs
- Running 40 Column Programs on a CBM 8032
Compute! Issue 13 - June 1981
- Computer Using Educators (CUE) on Software Pricing
- Apple II Hires Character Generator
- Ever-expanding Apple Power
- Color Burst for Atari
- Mixing Atari Graphics Modes O and 8
- Relocating PET BASIC Programs
- An Assembler In BASIC for PET
- QuadraPET: Multitasking?
Compute! Issue 14 - July 1981
- Home Heating and Cooling
- Animating Integer BASIC Lores Graphics
- The Apple Hires Shape Writer
- Adding a Voice Track to Atari Programs
- Machine Language Atari Joystick Driver
- Four Screen Utilities for the PET
- Saving Machine Language Programs on PET Tape Headers
- Commodore ROM Systems
- The Voracious Butterfly on OSI
Compute! Issue 15 - August 1981
- Minimize Code and Maximize Speed
- Apple Disk Motor Control
- A Cassette Tape Monitor for the Apple
- Easy Reading of the Atari joystick
- Blockade Game for the Atari
- Atari Sound Utility
- The CBM "Fat 40"
- Keyword for PET
- CBM/PET Loading
- Chaining and Overlaying
Compute! Issue 16 - September 1981
- The Column Calculator
- What is a Modem and Why Do I Need One?
- PET
- Apple
- Atari: On Speaking Terms
- A Tape "EXEC" for Applesoft
- A Self-altering Program for Apple II
- Positioning P/M Graphics and Regular Graphics in Memory
- An Atari BASIC Sort
- Shoot
- an Arcade Game for Atari
- Exploring OSI's Video Routine
- PET Tape Append and Renumber
- All About LOADing PET Cassettes
Compute! Issue 17 - October 1981
Compute! Issue 18 - November 1981
- SuperPET: A Preview
- Japanese Micros: A First Look
- Introduction to Binary Numbers
- An Apple Primer
- Page Flipper for Apple
- An Atari Database System
- A Program for Writing Programs on the Atari
- Atari Textplot
- OSI Relocation
- The PET Speaks
- Inversion Partitioning
- A Personal News Service on PET
- Bits
- Bytes and Basic Boole
Compute! Issue 19 - December 1981
Compute! Issue 20 - January 1982
Compute! Issue 21 - February 1982
Compute! Issue 22 - March 1982
- Word Hunt Game (multiple computers)
- Infinite Precision Multiply (multiple computers)
- Atari Concentration Game
- VIC Starfight Game
- CBM BASIC 4.0 To Upgrade Conversion Kit
- Apple Addresses
- VIC Maps
- EPROM Reliability
- Atari Ghost Programming
- Atari Machine Language Sort
- Random Music Composition on PET
- Comment Your Apple II Catalog
Compute! Issue 23 - April 1982
Compute! Issue 24 - May 1982
- VIC Meteor Maze Game
- Atari Disk Drive Speed Check
- Modifying Apple's Floating Point BASIC
- Fast Sort For PET/ CBM
- Extra Atari Colors Through Artifacting
- Life Insurance Estimator (multiple computers)
- PET Screen Input
- Getting The Most Out Of VIC's 5000 Bytes
Compute! Issue 25 - June 1982
Compute! Issue 26 - July 1982
Compute! Issue 27 - August 1982
- The New Wave Of Personal Computers
- Household Budget Manager (multiple computers)
- Word Games (multiple computers)
- Color Computer Home Energy Monitor
- Intelligent Apple Filing Cabinet
- Guess That Animal (multiple computers)
- PET/CBM Inner BASIC
- VIC Communications
- Keyprint Compendium
- Animation With Atari
- VIC Curiosities
- Atari Substring Search
- PET and VIC Electric Eraser
Compute! Issue 28 - September 1982
- Apple and Atari and the Sounds of TRON
- Commodore Automatic Disk Boot
- VIC Joysticks
- Three Atari GTIA Articles
- Color Computer Graphics
- The Apple PILOT Language
- Sprites and Sound on the Commodore 64
- Peripheral Vision Exerciser (multiple computers)
- Banish INPUT Statements (multiple computers)
- Charades (multiple computers)
- PET Pointer Sort
- VIC Pause
- Mapping Machine Language
- Editing Atari BASIC With the Assembler Cartridge
- Process Any Apple Disk File
Compute! Issue 29 - October 1982
Compute! Issue 30 - November 1982
Compute! Issue 31 - December 1982
- Computers in the Home: 1990
- Simulator: A Modeling Planner (multiple computers)
- CalCalc: Computerize Your Diet (multiple computers)
- All Sorts of BASIC Sorts
- Is Your TV a Radiation Hazard?
- VIC and PET PILOT Interpreter
- Hidden Maze (multiple computers)
- Understanding VIC High Resolution Graphics
- Making the Turtle Count
- Extrapolations: Beat the "Applesoft Renumber" Blues
- Machine Language: Hexed
- A Universal Program Lister (VIC, PET)
- Renumber for Atari
- VIC Block SAVE and LOAD
- TextPlot II (Atari)
- Commodore 64 Sprite Editor
- Tiny Aid for VIC-20
- Atari PEEK and POKE alternatives
- Paper Monitor Switch for 2022 Printer
- A Floppy with a Strange Device
- VIC File Clerk
- Undeletable Lines
- Revisited
- Atari Moving Message Utility
- Restore (N) in Applesoft
- Codemover
- Checkbook (VIC)
- Speed Limit for your Atari
- A Graphics Plot for the Epson MS-80 Printer
- Flashing Prompt for VIC and PET
- Recreational Computing Back Issues
Compute! Issue 32 - January 1983
Compute! Issue 33 - February 1983
- How The Pros Write Computer Games
- 12 Joysticks Compared
- Slalom (a game in 3-D for multiple computers)
- Super Shell Sort for PET
- Atari SuperFont Plus
- Creating Graphics on the VIC
- Joysticks and Sprites on the 64
- Bi-Directional VIC Scrolling
- Commodore 64 Video: A Guided Tour
- The Atari Cruncher
- Easy Apple Editing
- VIC Custom Characters for Games
- Ask The Readers
- Artificial Reality
- The Beginner's Page
- A Day At The Races
- Writing Transportable BASIC
- Copy Cat
- Mastermaze
- Making Change
- Review: Andromeda
- Review: Shamus
- SuperFont Plus
- INSIGHT: Atari
- Atari Line Range Manipulator
- 'Stringing' Atari Machine Code
- Left-handed Atari Joysticks
- CAPUTE!
Compute! Issue 34 - March 1983
Compute! Issue 35 - April 1983
- Selecting the Right Word Processor
- Air Defense (multiple computers)
- Commodore Structure BASIC
- Retirement Planner (multiple computers)
- Dr. Video For Commodore
- Atari Filefixer
- Video 80: 80 Columns For the Atari
- VICword Magic Commodore BASIC
- A BASIC Hex Editor For VIC
- VIC Music Theory
Compute! Issue 36 - May 1983