**Numeric Keyboard For Atari MLX**

If you've been having a problem entering numbers into MLX with one hand while marking your place in COMPUTE! with the other, try adding these lines to MLX to change the keys below the 7-8-9 keys to a numeric keyboard:

HA 110 POSITION 8, 0 : ? "MLX 2" : POSITION 23, 0 : ? "fai lsaf entry" : POSITION 10, 1 : ? "with Numeric Keypad" : POKE 710, 0 : ? : REM - MLX2 PG 630 REM - Lines 630 thru 638 added or changed to provide numeric ke ypad for MLX2 HF 631 IF A = 77 THEN A = 48 : REM - "M" = "0" IN MLX2 HC 632 IF A = 74 THEN A = 49 : REM - "J" = "1" IN MLX2 GO 633 IF A = 75 THEN A = 50 : REM - "K" = "2" IN MLX2 HD 634 IF A = 76 THEN A = 51 : REM - "L" = "3" IN MLX2 HP 635 IF A = 85 THEN A = 52 : REM - "U" = "4" IN MLX2 HD 636 IF A = 73 THEN A = 53 : REM - "I" = "5" IN MLX2 IC 637 IF A = 79 THEN A = 54 : REM - "O" = "6" IN MLX2 LP 638 A < 48 OR A > 57 THEN 580 : REM - Renumbered in MLX2

MLX will now accept U-I-O for 4-5-6, J-K-L for 1-2-3, and M for zero. You can even attach stick-on numbers to the front of the redefined keys.

Larry N. Watkins

*Thanks for the modification. It can make machine language programs much easier to enter for those who are accustomed to numeric keypads.*