Variables In Atari Filenames
Is there any way you can assign a filename to A$, and then open an Atari disk file named A$?
Sure. Let's say someone INPUTs the name into a string:
10 DIM T$(40),A$(20) 100 PRINT "Filename":INPUT T$
You can then create a disk filename:
110 A$ = "D:":A$(3) = T$
now we OPEN the file, for read access:
120 OPEN #l,4,0,A$