Classic Computer Magazine Archive COMPUTE! ISSUE 29 / OCTOBER 1982 / PAGE 72


Andy Hayes
San Jose, CA

Here is a game for VIC and Atari that teaches math while it entertains.

Here's a program which proves that computeraided math practice need not be boring. In the guise of a game, MathMan teaches multiplication facts by presenting random problems. The player (or student) types in the answer and presses RETURN. If he is correct, his friends gathered below cheer, but if the player fails to guess correctly, one of his friends will run away in shame. If all six friends flee, the game is over.

A good player can advance to the next level by successfully completing ten problems. The problems get successively more difficult, so this single program will provide challenge for almost any elementary school child. (Adults may also enjoy the animation!)