Classic Computer Magazine Archive COMPUTE! ISSUE 146 / NOVEMBER 1992 / PAGE A25

Guy Spy and the Crystals of Armageddon. (computer adventure game) (Software Review) (Evaluation)
by Bob Eller

It's World War II and you, Guy Spy, are about to take on the assignment of your life. It seems the evil Baron Von Max is nearing completion of a dooms-day weapon that will allow the Nazis to realize their dream of total world conquest. The President has put the destiny of the country in your hands. (Doesn't that make you feel special?) His orders are clear: You must stop Von Max and save the free world. Are you up to the challenge?

ReadySoft's Guy Spy and the Crystals of Armageddon combines the plot of an old serial (or Indiana Jones adventure) and the graphics and interface of the company's earlier Dragon's Lair games. The game features over 1500 frames of animation and more than 5MB of graphics, original music, and sound effects.

You control your animated-cartoon lead character, Guy Spy, using the joystick. While the basic gameplay is similar to ReadySoft's earlier cartoon-motif games, you do have a bit more flexibility in your actions here. (Playing the original Dragon's Lair was mostly a matter of memorizing sequences of joystick movements.) Along the way you'll battle Nazis in 13 different arcade sequences. The final fight pits you against Von Max himself, in a duel to the death. There are three levels of play, and you can save your game at any time. This last feature is a welcome addition, saving you from having to replay the same sequences over and over again.

Guy Spy is a great arcade game and should provide hours of enjoyment. My only gripe is that you must play Guy Spy from its original copy-protected floppies. The manual states that both the IBM and Macintosh versions are password protected and can be copied to a hard drive. While the Amiga version does play more smoothly than the others, it's annoying and unfair that Amigans are forced to play from floppies.