ST-Log Issue 18 - April 1988
- Ian's Quest ST News, Information and Opinion by Ian Chadwick
- GFA Basics Building Blocks by Ian Chadwick
ST-Log Issue 19 - May 1988
- Ian's Quest by Ian Chadwick
- GFA Basics The ins and outs of GFA BASIC by Ian Chadwick
ST-Log Issue 20 - June 1988
- Ian's Quest by Ian Chadwick
ST-Log Issue 21 - July 1988
- Ian's Quest by Ian Chadwick
ST-Log Issue 22 - August 1988
- Ian's Quest by Ian Chadwick
ST-Log Issue 23 - September 1988
- Ian's Quest by Ian Chadwick
ST-Log Issue 24 - October 1988
- Ian's Quest by Ian Chadwick
ST-Log Issue 25 - November 1988
- Ian's Quest Computer Aided Design by Ian Chadwick
ST-Log Issue 26 - December 1988
- Review FirstCADD (Generic Software) by Ian Chadwick
- Ian's Quest by Ian Chadwick
ST-Log Issue 27 - January 1989
- Review DynaCADD (ISD Marketing) by Ian Chadwick, Thom Weeks
- Review Desktop Publisher ST (Timeworks) by Ian Chadwick
- Ian's Quest by Ian Chadwick
ST-Log Issue 28 - February 1989
- Review Master CAD (Michtron) by Ian Chadwick
- Ian's Quest by Ian Chadwick
ST-Log Issue 29 - March 1989
- Toronto Atari Show Report by Ian Chadwick
- Ian's Quest by Ian Chadwick
ST-Log Issue 30 - April 1989
- Review Drafix (Foresight Resources) by Ian Chadwick
- Ian's Quest What exactly is an adventure game? by Ian Chadwick
ST-Log Issue 31 - May 1989
- Review Calamus (ISD Marketing) by Ian Chadwick
- Ian's Quest by Ian Chadwick
ST-Log Issue 33 - June 1989
- Ian's Quest by Ian Chadwick
ST-Log Issue 34 - July 1989
- Ian's Quest Is computer art really art? by Ian Chadwick
ST-Log Issue 35 - August 1989
- Ian's Quest by Ian Chadwick
ST-Log Issue 35b - September 1989
- Ian's Quest by Ian Chadwick
ST-Log Issue 36 - October 1989
- Review Hyperfont by Ian Chadwick
- ST Gameshelf Tetris by Ian Chadwick
- Ian's Quest by Ian Chadwick
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