Classic Computer Magazine Archive PROGRAM LISTING: 89-10a/FUSEBOX.DOC


  HELP for FUSEBOX by RAY IRISH
  
  FUSEBOX is a text adventure, one of
  the winners from our April, 1989
  "Adventure Works" Adventure
  Contest.
  
  Since Fusebox is a BASIC program,
  you can RUN it from the Main Menu.
  The game's title screen appears --
  and then the lights go out.  You're
  alone at night in an unfamiliar
  house -- and now you have to find a
  fuse, and the fusebox.
XXX
  This isn't as easy as it sounds.
  There aren't that many rooms to
  explore, but it's a good idea to
  make a map.  You can see well
  enough where there are windows, but
  that won't be enough.
  
  As with most games of this type,
  you use two-word VERB/NOUN
  commands.  (For example, LOOK BED
  or FLUSH TOILET.)  In this
  adventure, you can use single
  letters (N, S, E, W) for direction
  commands.  Some useful verbs: GET,
  OPEN, GO, READ, MOVE, UNLOCK,
  INSERT.  If necessary, you can LOAD
  GAME and SAVE GAME to disk.
XXX
  If you can't figure something out,
  try varying your commands.  Instead
  of USE ROCK try KILL SNAKE, or
  something like that.  Map the
  rooms, and make sure you've gone
  everywhere you can, and you'll get
  that fuse fixed -- eventually.
  
  

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